START MONITORING OF A DCC COMMAND
<e ADDR [TRACK] >
Start the monitoring of the DCC commands for the specified address, on the specified track
- ADDR: DCC address (or CV number) to be monitored
- [TRACK]: track #, defaults to main track when not specified
- 0=both
- 1=main
- 2=prog returns: < e ADDR [TRACK] >
STOP MONITORING OF A DCC COMMAND
<E ADDR [TRACK] >
Start the monitoring of the DCC commands for the specified address, on the specified track
- ADDR: DCC address (or CV number) to be monitored
- [TRACK]: track #, defaults to main track when not specified
- 0=both
- 1=main
- 2=prog returns: < e ADDR [TRACK] >
START SOUND SEQUENCE
<x CAB FN_BELL FN_HORN EFFECT DURATION [TRACK] >
Starts a sound sequence
- CAB: the short (1-127) or long (128-10293) address of the engine decoder
- FN_HORN: fn number of cab's bell (e.g. specify '2' for F2)
- FN_BELL: fn number of cab's horn (e.g. specify '1' for F1)
- EFFECT: sound effect sequences of air horn and/or bells as follows:
- 0 - Bells (continous duration or until stopped)
- 1 - Airhorn (continous duration or until stopped)
- 2 - Applying Airbrakes (1 short airhorn with bells)
- 3 - Releasing Airbrakes (2 long airhorn with bells)
- 4 - Warning Signal (1 long, 1 short airhorn with bells)
- 5 - Approaching Grade Crossing (2 long, 1 short, 1 long airhorn with with bells)
- 6 - Stopping/Backing Up (3 short airhorn with bells)
- 7 - Approaching Station or Junction (1 long airhorn with bells)
- DURATION: number of secs for the sound sequence.
- 0 - bells or airhorn is continous until stopped using stop sound command "<X>" is received
- [TRACK]: track #, defaults to main track when not specified
returns: < x CAB FN_BELL FN_HORN EFFECT DURATION [TRACK] >
STOP SOUND SEQUENCE
<X CAB FN_BELL FN_HORN EFFECT [TRACK] >
Stops sound sequence
- CAB: the short (1-127) or long (128-10293) address of the engine decoder
- FN_HORN: fn number of cab's bell (e.g. specify '2' for F2)
- FN_BELL: fn number of cab's horn (e.g. specify '1' for F1)
- EFFECT: sound effect sequence that was previously used to "Start Sound Sequence"
- [TRACK]: track # that was previously used to "Start Sound Sequence"
returns: < X CAB FN_BELL FN_HORN EFFECT [TRACK] >