Servo Card Planning Guide
Table of contents
Table of contents
Introduction
Servo motors on a model railroad layout provide controlled, repeatable mechanical movement, enabling realistic animation and precise positioning of layout elements.
In the LCC Fusion Project, servo-driven devices are implemented using the Servo Card, which generates controlled PWM signals in response to LCC events. These events originate from buttons, sensors, logic rules, or automation sequences elsewhere in the system.
Servos define how something moves; logic, signaling, and automation define when and why it moves. The Servo Card executes movement commands only and never encodes behavior.
| Category | Servo Use | Description |
|---|---|---|
| Turnouts | Turnout control | Use servos to control turnouts (switches), enabling smooth and reliable route changes. |
| Signaling | Signal operation | Operate semaphore or mechanically driven signal aspects using servos. |
| Signaling | Level crossing gates | Open and close crossing gates in coordination with train movement. |
| Operations | Coupler operation | Automate coupling and uncoupling of rolling stock. |
| Operations | Transfer tables | Move transfer tables to align tracks in engine or service facilities. |
| Operations | Turntables | Rotate turntables for directing locomotives. |
| Operations | Cargo and crane operations | Drive cranes, loaders, or hoists for industrial scenes. |
| Structures | Drawbridge movement | Raise and lower drawbridges or lift bridges. |
| Structures | Engine house doors | Open and close engine house or workshop doors. |
| Structures | Station platform doors | Simulate platform doors synchronized with train arrivals. |
| Scenery | Animated scenery elements | Animate windmills, water wheels, cable cars, or similar features. |
| Scenery | Pop-up scenery | Trigger pop-up figures, animals, or scenic elements. |
| Scenery | Variable terrain | Adjust terrain elements such as mine elevators or water levels. |
| Scenery | Scenic effects | Create dynamic scenic motion effects. |
| Scenery | Diorama movements | Add motion to diorama scenes for enhanced realism. |
| Vehicles | Moving vehicles | Control steering or motion of road vehicles. |
| Facilities | Load/unload mechanisms | Automate loading and unloading of cargo. |
| Facilities | Track cleaning | Operate track-cleaning mechanisms. |
| Information | Station announcement boards | Animate mechanical or visual announcement boards. |
| Infrastructure | Rotating antennas or dishes | Rotate radar dishes or antennas for industrial or military scenes. |
Planning Context
Servo planning begins when you decide what elements of the layout should move and why. Each servo-controlled device should exist for a clear operational or scenic purpose, such as controlling turnouts, operating signals, animating scenery, or enabling interactive features.
Planning involves determining:
- Which layout elements require precise or repeatable motion
- Whether movement is operator-driven, automated, or both
- How many servos are needed and how they are grouped per card
- Physical placement of servos relative to the mechanisms they drive
Uses
The table below lists common planning use cases that drive the need for this card. Each entry represents a reason to introduce this capability into a layout design.
References
- Planner’s Guides
- Getting Started
- Scaling With PODs
- Pod Build-Out Planning Guide
- Node Power Planning Guide
- Wired Node-to-Node Planning Guide
- Wireless Node-to-Node Planning Guide
- Node Bus Hub Installation Guide
- Configurator’s Guides
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Educational Media
- – Understanding LCC Fusion – A Clear On-Ramp into LCC-Based Layout Automation – LCC Fusion Podcast – Fusion Hardware Architecture Overview – LCC Fusion Podcast – Cards & Node Basics