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LCC Fusion Project 1.0
LCC Automation
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resetPlayerConfiguration invoke to reset the group of players CDI configuration to factory settings More...
#include <SoundConfiguredConsumer.h>

Public Member Functions | |
| void | applyPlayerConfiguration (int fd, uint8_t cardNum, uint8_t numPlayers, size_t playersCdiOffset, const std::vector< std::vector< SoundPlayerDevice * > > &pPlayers) |
| applyPlayerConfiguration invoke to apply (register events) for the group of players using the user specified CDI More... | |
resetPlayerConfiguration invoke to reset the group of players CDI configuration to factory settings
| fd | is the file descriptor provided by openMRN |
| cardNum | is the current card number the player(s) is associated with. Used to qualifying the default event ID to a specific card. |
| numPlayers | is the number of players in the group of players (1 or more) |
| playersCdiOffset | is the offset in memory for the CDI configuration for this group of players |
| nodeId | is the Node ID from the Node object |
Definition at line 96 of file SoundConfiguredConsumer.h.
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inline |
applyPlayerConfiguration invoke to apply (register events) for the group of players using the user specified CDI
| fd | is the file descriptor provided by openMRN |
| cardNum | is the current card number the player(s) is associated with. Used to qualifying the default event ID to a specific card. |
| numPlayers | is the number of players in the group of players (1 or more) |
| playersCdiOffset | is the offset in memory for the CDI configuration for this group of players |
| pPlayers | is a vector of pointers to the SoundPlayerDevice objects created for each player |
Definition at line 128 of file SoundConfiguredConsumer.h.
